Saturday, 4 February 2012
Graphic Matches
Towards the end of our thriller opening, we use a graphic match for the continuity between the two shots in which the victim is knocked unconscious, and when he wakes up in an unknown place. When the main characters head is slammed against the wall, there is a slight pause as his head rests there, and it then blurs into the same shot, using a black and white blurry technique, but instead of the main characters head being against the wall, he is against another surface, which we then find out is the floor. We do this by changing the angle of the shot, by 90 degrees, once the graphic match has been made, as we feel this is an effective way to put the two shots together, and continue the thriller opening.
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